Summary These techniques allow for shorter Drag-and-Drops by moving the target icons closer to the cursor. Drag-and-Pop brings all applications related to the file being dragged closer to the mouse while Drag-and-Pick brings all available icons closer to the mouse to allow for easy selection.
Description Drag-and-Pop extends the traditional Drag-and-Drop technique by bringing the icons of applications that can accept a selected file, such as a text document, closer to its icon. This is useful for scenarios where a user is interacting with multiple displays and the bezel is interfering with the dragging gesture. Drag-and-Pick on the other hand temporarily moves all icons in the direction of the mouse cursor, making it easier to interact with them for example by using a stylus. The action is activated by simply moving the cursor over the desired icon (Baudisch et al. 2003).
Design motivation Designing new types of interactions
Design goal Improving information management across devices, Designing new interaction techniques, Supporting joint interaction with information across devices
Device type Private, Public, Semi-private
Enabling technology Displays, Networking technologies
Theory
Reference Baudisch, Patrick, et al. "Drag-and-pop and drag-and-pick: Techniques for accessing remote screen content on touch-and pen-operated systems." Proceedings of INTERACT. Vol. 3. 2003.
Pattern family Gravity-Like
Cites Pick-and-Drop, Hyperdrag, Shuffling, Throwing, Taking
Cited by Interface Currents, Vacuum, Chucking
Related to Vacuum
Examples Drag-and-Pick-example.png
Diagram Diagram for Drag-and-Pop.png

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