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B

Bumping +Hinckley, K. (2003). Synchronous gestures for multiple persons and computers (pp. 149–158). Presented at the Proceedings of the 16th annual ACM symposium on User interface software and technology - UIST '03, New York, New York, USA: ACM Press. doi:10.1145/964696.964713  +

C

Chucking +Hassan, N., Rahman, M. M., Irani, P., & Graham, P. (2009). Chucking: A One-Handed Document Sharing Technique. In Human-Computer Interaction–INTERACT 2009 (pp. 264-278). Springer Berlin Heidelberg.  +
Codex +Hinckley, K., Dixon, M., Sarin, R., Guimbretiere, F., & Balakrishnan, R. (2009). Codex: a dual screen tablet computer. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 1933-1942). ACM.  +
Conductor +Hamilton, P., & Wigdor, D. J. (2014). Conductor: enabling and understanding cross-device interaction. In Proceedings of the 32nd annual ACM conference on Human factors in computing systems(pp. 2773-2782). ACM.  +
ConnecTable +Tandler, P., Prante, T., Müller-Tomfelde, C., Streitz, N., & Steinmetz, R. (2001). ConnecTables: dynamic coupling of displays for the flexible creation of shared workspaces. In Proceedings of the 14th annual ACM symposium on User interface software and technology (pp. 11-20). ACM.  +
Cross-Device Drag-and-Drop +Adalberto L. Simeone, Julian Seifert, Dominik Schmidt, Paul Holleis, Enrico Rukzio, and Hans Gellersen. 2013. Technical framework supporting a cross-device drag-and-drop technique. In Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia (MUM '13). ACM, New York, NY, USA, , Article 40 , 3 pages. DOI=10.1145/2541831.2541879 http://doi.acm.org/10.1145/2541831.2541879  +
Cross-Device Pinch-to-Zoom +Marquardt, Nicolai, Ken Hinckley, and Saul Greenberg. "Cross-device interaction via micro-mobility and f-formations." Proceedings of the 25th annual ACM symposium on User interface software and technology. ACM, 2012.  +

D

DisplayStacks +Girouard, A., Tarun, A., & Vertegaal, R. (2012). DisplayStacks: interaction techniques for stacks of flexible thin-film displays. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 2431-2440). ACM.  +
Drag-and-Pick +Baudisch, Patrick, et al. "Drag-and-pop and drag-and-pick: Techniques for accessing remote screen content on touch-and pen-operated systems." Proceedings of INTERACT. Vol. 3. 2003.  +
Drag-and-Pop +Baudisch, Patrick, et al. "Drag-and-pop and drag-and-pick: Techniques for accessing remote screen content on touch-and pen-operated systems." Proceedings of INTERACT. Vol. 3. 2003.  +

E

EasyGroups +Lucero, A., Jokela, T., Palin, A., Aaltonen, V., & Nikara, J. (2012). EasyGroups: binding mobile devices for collaborative interactions. In CHI'12 Extended Abstracts on Human Factors in Computing Systems (pp. 2189-2194). ACM.  +

F

Face-to-Mirror the Full Screen +Marquardt, Nicolai, Ken Hinckley, and Saul Greenberg. "Cross-device interaction via micro-mobility and f-formations." Proceedings of the 25th annual ACM symposium on User interface software and technology. ACM, 2012.  +

H

HandLaser +Chernicharo, Jorge H. dos S., Kazuki Takashima, and Yoshifumi Kitamura. "Seamless interaction using a portable projector in perspective corrected multi display environments." Proceedings of the 1st symposium on Spatial user interaction. ACM, 2013.  +
HandMouse +Chernicharo, Jorge H. dos S., Kazuki Takashima, and Yoshifumi Kitamura. "Seamless interaction using a portable projector in perspective corrected multi display environments." Proceedings of the 1st symposium on Spatial user interaction. ACM, 2013.  +
HeadLaser +Chernicharo, Jorge H. dos S., Kazuki Takashima, and Yoshifumi Kitamura. "Seamless interaction using a portable projector in perspective corrected multi display environments." Proceedings of the 1st symposium on Spatial user interaction. ACM, 2013.  +
HeadMouse +Chernicharo, Jorge H. dos S., Kazuki Takashima, and Yoshifumi Kitamura. "Seamless interaction using a portable projector in perspective corrected multi display environments." Proceedings of the 1st symposium on Spatial user interaction. ACM, 2013.  +
Hyperdrag +Rekimoto, J., & Saitoh, M. (1999). Augmented surfaces: a spatially continuous work space for hybrid computing environments. In Proceedings of the SIGCHI conference on Human Factors in Computing Systems (pp. 378-385). ACM.  +

I

Interface Currents +Hinrichs, U., Carpendale, S., Scott, S. D., & Pattison, E. (2005). Interface Currents: Supporting fluent collaboration on tabletop displays. In Smart Graphics (pp. 185-197). Springer Berlin Heidelberg.  +

L

Lift-and-Drop +Bader, T., Heck, A., & Beyerer, J. (2010). Lift-and-Drop: crossing boundaries in a multi-display environment by airlift. In Proceedings of the International Conference on Advanced Visual Interfaces (pp. 139-146). ACM.  +

M

MobiES +Schneider, D., Seifert, J., & Rukzio, E. (2012). MobiES: extending mobile interfaces using external screens. In Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia (p. 59). ACM.  +
MultiSpace +Everitt, K., Shen, C., Ryall, K., & Forlines, C. (2006). MultiSpace: Enabling electronic document micro-mobility in table-centric, multi-device environments. In Horizontal Interactive Human-Computer Systems, 2006. TableTop 2006. First IEEE International Workshop on (pp. 8-pp). IEEE.  +

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PaperVideo +Lissermann, R., Olberding, S., Petry, B., Mühlhäuser, M., & Steimle, J. (2012). PaperVideo: interacting with videos on multiple paper-like displays. In Proceedings of the 20th ACM international conference on Multimedia (pp. 129-138). ACM.  +
Perspective-Aware Interfaces +Nacenta, M. A., Sakurai, S., Yamaguchi, T., Miki, Y., Itoh, Y., Kitamura, Y., ... & Gutwin, C. (2007). E-conic: a perspective-aware interface for multi-display environments. In Proceedings of the 20th annual ACM symposium on User interface software and technology (pp. 279-288). ACM.  +
Pick-and-Drop +Rekimoto, J. (1997). Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments (pp. 31–39). Presented at the Proceedings of the 10th annual ACM symposium on User interface software and technology - UIST '97, New York, New York, USA: ACM Press. doi:10.1145/263407.263505 http://portal.acm.org/citation.cfm?doid=263407.263505  +
Pinch +Ohta, T., & Tanaka, J. (2012). Pinch: an interface that relates applications on multiple touch-screen by ‘pinching’ gesture. In Advances in Computer Entertainment (pp. 320-335). Springer Berlin Heidelberg.  +
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