Cites
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Pick-and-Drop +
, Hyperdrag +
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Description
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Simeone et al. (2013) propose the use of a … Simeone et al. (2013) propose the use of a drag-and-drop gesture to move information across 2 connected devices, a PC and a smartphone. Both devices need to support touch input. The user initiates a drag gesture by selecting a piece of information on one device and moves it to the edge of the screen, where a special application recognizes the user’s desire to transfer content and sends it to a connected device. The object appears on the other screen and can be dragged over an icon of an associated application.over an icon of an associated application. +
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Design goal
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Improving information management across devices +
, Unifying advantages of different devices +
, Supporting joint interaction with information across devices +
, Designing new interaction techniques +
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Design motivation
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Creating technological infrastructure +
, Augmenting existing practices +
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Device type
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Private +
, Semi-private +
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Enabling technology
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Displays +
, Alternative forms of input +
, Networking technologies +
, Machine-readable data formats +
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Pattern family
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Cross-Device Dragging +
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Reference
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Adalberto L. Simeone, Julian Seifert, Domi … Adalberto L. Simeone, Julian Seifert, Dominik Schmidt, Paul Holleis, Enrico Rukzio, and Hans Gellersen. 2013. Technical framework supporting a cross-device drag-and-drop technique. In Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia (MUM '13). ACM, New York, NY, USA, , Article 40 , 3 pages. DOI=10.1145/2541831.2541879
http://doi.acm.org/10.1145/2541831.2541879http://doi.acm.org/10.1145/2541831.2541879 +
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Related to
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Hyperdrag +
, MultiSpace +
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Summary
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Allows user to drag objects between devices by a continuous dragging operation, dropping it at the destination device +
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Categories |
Interaction techniques +
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Modification dateThis property is a special property in this wiki.
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14 June 2016 11:48:17 +
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