Hyperdrag
Cited by ConnecTable  + , SyncTap  + , Stitching  + , MultiSpace  + , Ubiquitous Graphics  + , The Conduit  + , MobiES  + , Conductor  + , Drag-and-Pick  + , Drag-and-Pop  + , Throwing (MobiComics)  + , Send-to-Me  + , Retrieving  + , Voting  + , HandMouse  + , HandLaser  + , HeadMouse  + , HeadLaser  +
Cites Pick-and-Drop  + , Shuffling  + , Throwing  + , Taking  +
Description Hyperdragging is a technique designed to fHyperdragging is a technique designed to facilitate information management in scenarios where a laptop computer is positioned on an interactive tabletop. In this case the table acts as an extension of the laptop’s workspace. When a user wants to share information with a colleague, she selects an item on her laptop and uses the mouse cursor to drag it towards the edge of the screen and further to the interactive table surface. The dragged object is migrated to the table and can be positioned anywhere the user chooses. It is also possible to hyperdrag objects from the table to a digital wall and drag objects backs from the table back to the laptop’s screen.rom the table back to the laptop’s screen.  +
Design goal Creating integrated workspaces  + , Designing new interaction techniques  + , Improving information management across devices  + , Supporting joint interaction with information across devices  + , Unifying advantages of different devices  +
Design motivation Augmenting existing practices  + , Creating technological infrastructure  + , Designing new types of interactions  +
Device type Private  + , Public  +
Enabling technology Displays  + , Multimedia  + , Networking technologies  + , Physical object identification  + , Machine-readable data formats  +
Pattern family Cross-Device Dragging  +
Reference Rekimoto, J., & Saitoh, M. (1999). Augmented surfaces: a spatially continuous work space for hybrid computing environments. In Proceedings of the SIGCHI conference on Human Factors in Computing Systems (pp. 378-385). ACM.  +
Related to SyncTap  + , Shuffling  + , Throwing  + , Taking  +
Summary Hyperdrag expands the limits of the mouse beyond the screen bezel, allowing the cursor to drag across entire workspaces - including tables and walls.  +
Categories Interaction techniques  +
Modification dateThis property is a special property in this wiki. 4 June 2015 12:45:43  +
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Pick-and-Drop + , Shuffling + , Taking + , Throwing + Cited by
Bumping + , Conductor + , ConnecTable + , Cross-Device Drag-and-Drop + , Drag-and-Pick + , Drag-and-Pop + , HandLaser + , HandMouse + , HeadLaser + , HeadMouse + , MobiES + , MultiSpace + , Perspective-Aware Interfaces + , Stitching + , SyncTap + , The Conduit + , Ubiquitous Graphics + Cites
Bumping + , Cross-Device Drag-and-Drop + , Shuffling + , SyncTap + , Taking + , Throwing + Related to
 

 

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