Cites
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Pick-and-Drop +
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Description
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Zigelbaum et al. describe the design of a … Zigelbaum et al. describe the design of a digital eyedropper called Slurp and the corresponding interaction technique, which allows a user to extract information from a screen by holding the eyedropper next to it and making a gesture similar to sucking water with a physical eyedropper. Touching another screen and squeezing the bulb triggers a transfer of content to that screen.gers a transfer of content to that screen. +
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Design goal
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Designing new interaction techniques +
, Improving information management across devices +
, Supporting interaction in a free manner +
, Supporting joint interaction with information across devices +
, Unifying advantages of different devices +
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Design motivation
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Augmenting existing practices +
, Creating engaging experiences +
, Creating technological infrastructure +
, Designing new types of interactions +
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Device type
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Private +
, Public +
, Semi-private +
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Enabling technology
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Alternative forms of input +
, Displays +
, Machine-readable data formats +
, Multimedia +
, Networking technologies +
, Physical object identification +
, Sensors +
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Pattern family
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Pick-and-Drop +
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Reference
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Zigelbaum, J., Kumpf, A., Vazquez, A., & Ishii, H. (2008). Slurp: tangibility spatiality and an eyedropper. In CHI'08 Extended Abstracts on Human Factors in Computing Systems (pp. 2565-2574). ACM. +
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Related to
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Pick-and-Drop +
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Summary
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Slurp extends the eyedropper metaphor to the digital world: suck data into it (from screens or even real world objects) and drop it on some other screen. +
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Categories |
Interaction techniques +
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Modification dateThis property is a special property in this wiki.
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4 June 2015 13:00:29 +
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