Summary SyncTap allows pairing two devices by pressing a hardware button simultaneously on both.
Description Rekimoto et al. propose the use of a dedicated hardware button, called SyncTap, which can be pressed synchronously on 2 devices to establish a connection between them over a network. As a result it can be possible to transfer images from a digital camera to a computer, connect 2 PCs together to share documents between them, connect a PDA to a wireless printer to print documents, or establish a connection between a laptop and a computer attached to a projector to launch a presentation. SyncTap can also be used for establishing a wireless connection between computers, which can then facilitate transferring mouse cursor movement across different screens.
Design motivation Creating technological infrastructure, Designing new types of interactions
Design goal Creating integrated workspaces, Fostering collaboration, Improving information management across devices, Supporting design of interfaces for dynamic collections of devices, Supporting joint interaction with information across devices
Device type Private, Public, Semi-private
Enabling technology Networking technologies, Alternative forms of input
Theory
Reference Rekimoto, J., Ayatsuka, Y., & Kohno, M. (2003). SyncTap: An interaction technique for mobile networking. In Human-Computer Interaction with Mobile Devices and Services (pp. 104-115). Springer Berlin Heidelberg
Pattern family Wireless Physicality
Cites Pick-and-Drop, Hyperdrag, That One there!
Cited by Stitching, TranSticks, MultiSpace, The Conduit, EasyGroups, Throwing (MobiComics), Send-to-Me, Retrieving, Voting
Related to Hyperdrag, That One there!, Touch-and-Connect, Stitching, TranSticks, The Conduit
Examples Synctap-example.png
Diagram Diagram for Synctap.png

IDLAB - Institute of Informatics, Tallinn University