Summary
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Special gestures generate a vaccum-like force that pulls all icons on a given direction towards the stylus, bridging distances greater than the user's reach.
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Description
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Bezerianos and Balakrishnan describe an interaction technique called the Vacuum, that aims to provide quick access to distantly positioned items on a large public display by showing a circular widget, which attracts distant items on the screen in the form of proxies that can be manipulated without the need to reach for the original icon.
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Design motivation
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Designing new types of interactions, Augmenting existing practices
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Design goal
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Improving information management across devices, Designing new interaction techniques, Supporting joint interaction with information across devices
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Device type
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Public
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Enabling technology
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Alternative forms of input, Displays
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Theory
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Reference
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Bezerianos, A., & Balakrishnan, R. (2005). The Vacuum: facilitating the manipulation of distant objects. In Proceedings of the SIGCHI conference on Human factors in computing systems (pp. 361-370). ACM.
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Pattern family
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Gravity-Like
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Cites
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Pick-and-Drop, Stitching, Shuffling, Throwing, Taking, Drag-and-Pop, Drag-and-Pick
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Cited by
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Chucking
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Related to
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Drag-and-Pop, Drag-and-Pick
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Examples
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Diagram
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